home *** CD-ROM | disk | FTP | other *** search
-
-
-
- CCCCJJJJPPPPEEEEGGGG((((1111)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((22220000 MMMMaaaarrrrcccchhhh 1111999999998888)))) CCCCJJJJPPPPEEEEGGGG((((1111))))
-
-
-
- NNNNAAAAMMMMEEEE
- cjpeg - compress an image file to a JPEG file
-
- SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS
- ccccjjjjppppeeeegggg [ _o_p_t_i_o_n_s ] [ _f_i_l_e_n_a_m_e ]
-
- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- ccccjjjjppppeeeegggg compresses the named image file, or the standard input
- if no file is named, and produces a JPEG/JFIF file on the
- standard output. The currently supported input file formats
- are: PPM (PBMPLUS color format), PGM (PBMPLUS gray-scale
- format), BMP, Targa, and RLE (Utah Raster Toolkit format).
- (RLE is supported only if the URT library is available.)
-
- OOOOPPPPTTTTIIIIOOOONNNNSSSS
- All switch names may be abbreviated; for example, ----ggggrrrraaaayyyyssssccccaaaalllleeee
- may be written ----ggggrrrraaaayyyy or ----ggggrrrr. Most of the "basic" switches
- can be abbreviated to as little as one letter. Upper and
- lower case are equivalent (thus ----BBBBMMMMPPPP is the same as ----bbbbmmmmpppp).
- British spellings are also accepted (e.g., ----ggggrrrreeeeyyyyssssccccaaaalllleeee),
- though for brevity these are not mentioned below.
-
- The basic switches are:
-
- ----qqqquuuuaaaalllliiiittttyyyy _N
- Scale quantization tables to adjust image quality.
- Quality is 0 (worst) to 100 (best); default is 75.
- (See below for more info.)
-
- ----ggggrrrraaaayyyyssssccccaaaalllleeee
- Create monochrome JPEG file from color input. Be sure
- to use this switch when compressing a grayscale BMP
- file, because ccccjjjjppppeeeegggg isn't bright enough to notice
- whether a BMP file uses only shades of gray. By saying
- ----ggggrrrraaaayyyyssssccccaaaalllleeee, you'll get a smaller JPEG file that takes
- less time to process.
-
- ----ooooppppttttiiiimmmmiiiizzzzeeee
- Perform optimization of entropy encoding parameters.
- Without this, default encoding parameters are used.
- ----ooooppppttttiiiimmmmiiiizzzzeeee usually makes the JPEG file a little smaller,
- but ccccjjjjppppeeeegggg runs somewhat slower and needs much more
- memory. Image quality and speed of decompression are
- unaffected by ----ooooppppttttiiiimmmmiiiizzzzeeee.
-
- ----pppprrrrooooggggrrrreeeessssssssiiiivvvveeee
- Create progressive JPEG file (see below).
-
- ----ttttaaaarrrrggggaaaa
- Input file is Targa format. Targa files that contain
- an "identification" field will not be automatically
- recognized by ccccjjjjppppeeeegggg; for such files you must specify
-
-
-
- Page 1 (printed 12/16/98)
-
-
-
-
-
-
- CCCCJJJJPPPPEEEEGGGG((((1111)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((22220000 MMMMaaaarrrrcccchhhh 1111999999998888)))) CCCCJJJJPPPPEEEEGGGG((((1111))))
-
-
-
- ----ttttaaaarrrrggggaaaa to make ccccjjjjppppeeeegggg treat the input as Targa format.
- For most Targa files, you won't need this switch.
-
- The ----qqqquuuuaaaalllliiiittttyyyy switch lets you trade off compressed file size
- against quality of the reconstructed image: the higher the
- quality setting, the larger the JPEG file, and the closer
- the output image will be to the original input. Normally
- you want to use the lowest quality setting (smallest file)
- that decompresses into something visually indistinguishable
- from the original image. For this purpose the quality
- setting should be between 50 and 95; the default of 75 is
- often about right. If you see defects at ----qqqquuuuaaaalllliiiittttyyyy 75, then
- go up 5 or 10 counts at a time until you are happy with the
- output image. (The optimal setting will vary from one image
- to another.)
-
- ----qqqquuuuaaaalllliiiittttyyyy 100 will generate a quantization table of all 1's,
- minimizing loss in the quantization step (but there is still
- information loss in subsampling, as well as roundoff error).
- This setting is mainly of interest for experimental
- purposes. Quality values above about 95 are nnnnooootttt recommended
- for normal use; the compressed file size goes up
- dramatically for hardly any gain in output image quality.
-
- In the other direction, quality values below 50 will produce
- very small files of low image quality. Settings around 5 to
- 10 might be useful in preparing an index of a large image
- library, for example. Try ----qqqquuuuaaaalllliiiittttyyyy 2 (or so) for some
- amusing Cubist effects. (Note: quality values below about
- 25 generate 2-byte quantization tables, which are considered
- optional in the JPEG standard. ccccjjjjppppeeeegggg emits a warning
- message when you give such a quality value, because some
- other JPEG programs may be unable to decode the resulting
- file. Use ----bbbbaaaasssseeeelllliiiinnnneeee if you need to ensure compatibility at
- low quality values.)
-
- The ----pppprrrrooooggggrrrreeeessssssssiiiivvvveeee switch creates a "progressive JPEG" file.
- In this type of JPEG file, the data is stored in multiple
- scans of increasing quality. If the file is being
- transmitted over a slow communications link, the decoder can
- use the first scan to display a low-quality image very
- quickly, and can then improve the display with each
- subsequent scan. The final image is exactly equivalent to a
- standard JPEG file of the same quality setting, and the
- total file size is about the same --- often a little
- smaller. CCCCaaaauuuuttttiiiioooonnnn:::: progressive JPEG is not yet widely
- implemented, so many decoders will be unable to view a
- progressive JPEG file at all.
-
- Switches for advanced users:
-
- ----ddddcccctttt iiiinnnntttt
-
-
-
- Page 2 (printed 12/16/98)
-
-
-
-
-
-
- CCCCJJJJPPPPEEEEGGGG((((1111)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((22220000 MMMMaaaarrrrcccchhhh 1111999999998888)))) CCCCJJJJPPPPEEEEGGGG((((1111))))
-
-
-
- Use integer DCT method (default).
-
- ----ddddcccctttt ffffaaaasssstttt
- Use fast integer DCT (less accurate).
-
- ----ddddcccctttt ffffllllooooaaaatttt
- Use floating-point DCT method. The float method is
- very slightly more accurate than the int method, but is
- much slower unless your machine has very fast
- floating-point hardware. Also note that results of the
- floating-point method may vary slightly across
- machines, while the integer methods should give the
- same results everywhere. The fast integer method is
- much less accurate than the other two.
-
- ----rrrreeeessssttttaaaarrrrtttt _N
- Emit a JPEG restart marker every N MCU rows, or every N
- MCU blocks if "B" is attached to the number. ----rrrreeeessssttttaaaarrrrtttt
- 0000 (the default) means no restart markers.
-
- ----ssssmmmmooooooootttthhhh _N
- Smooth the input image to eliminate dithering noise.
- N, ranging from 1 to 100, indicates the strength of
- smoothing. 0 (the default) means no smoothing.
-
- ----mmmmaaaaxxxxmmmmeeeemmmmoooorrrryyyy _N
- Set limit for amount of memory to use in processing
- large images. Value is in thousands of bytes, or
- millions of bytes if "M" is attached to the number.
- For example, ----mmmmaaaaxxxx 4444mmmm selects 4000000 bytes. If more
- space is needed, temporary files will be used.
-
- ----oooouuuuttttffffiiiilllleeee _n_a_m_e
- Send output image to the named file, not to standard
- output.
-
- ----vvvveeeerrrrbbbboooosssseeee
- Enable debug printout. More ----vvvv's give more output.
- Also, version information is printed at startup.
-
- ----ddddeeeebbbbuuuugggg
- Same as ----vvvveeeerrrrbbbboooosssseeee.
-
- The ----rrrreeeessssttttaaaarrrrtttt option inserts extra markers that allow a JPEG
- decoder to resynchronize after a transmission error.
- Without restart markers, any damage to a compressed file
- will usually ruin the image from the point of the error to
- the end of the image; with restart markers, the damage is
- usually confined to the portion of the image up to the next
- restart marker. Of course, the restart markers occupy extra
- space. We recommend ----rrrreeeessssttttaaaarrrrtttt 1111 for images that will be
- transmitted across unreliable networks such as Usenet.
-
-
-
- Page 3 (printed 12/16/98)
-
-
-
-
-
-
- CCCCJJJJPPPPEEEEGGGG((((1111)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((22220000 MMMMaaaarrrrcccchhhh 1111999999998888)))) CCCCJJJJPPPPEEEEGGGG((((1111))))
-
-
-
- The ----ssssmmmmooooooootttthhhh option filters the input to eliminate fine-scale
- noise. This is often useful when converting dithered images
- to JPEG: a moderate smoothing factor of 10 to 50 gets rid of
- dithering patterns in the input file, resulting in a smaller
- JPEG file and a better-looking image. Too large a smoothing
- factor will visibly blur the image, however.
-
- Switches for wizards:
-
- ----bbbbaaaasssseeeelllliiiinnnneeee
- Force baseline-compatible quantization tables to be
- generated. This clamps quantization values to 8 bits
- even at low quality settings. (This switch is poorly
- named, since it does not ensure that the output is
- actually baseline JPEG. For example, you can use
- ----bbbbaaaasssseeeelllliiiinnnneeee and ----pppprrrrooooggggrrrreeeessssssssiiiivvvveeee together.)
-
- ----qqqqttttaaaabbbblllleeeessss _f_i_l_e
- Use the quantization tables given in the specified text
- file.
-
- ----qqqqsssslllloooottttssss _N[,...]
- Select which quantization table to use for each color
- component.
-
- ----ssssaaaammmmpppplllleeee _H_x_V[,...]
- Set JPEG sampling factors for each color component.
-
- ----ssssccccaaaannnnssss _f_i_l_e
- Use the scan script given in the specified text file.
-
- The "wizard" switches are intended for experimentation with
- JPEG. If you don't know what you are doing, ddddoooonnnn''''tttt uuuusssseeee tttthhhheeeemmmm.
- These switches are documented further in the file
- wizard.doc.
-
- EEEEXXXXAAAAMMMMPPPPLLLLEEEESSSS
- This example compresses the PPM file foo.ppm with a quality
- factor of 60 and saves the output as foo.jpg:
-
- ccccjjjjppppeeeegggg ----qqqquuuuaaaalllliiiittttyyyy _6_0 _f_o_o._p_p_m >>>> _f_o_o._j_p_g
-
- HHHHIIIINNNNTTTTSSSS
- Color GIF files are not the ideal input for JPEG; JPEG is
- really intended for compressing full-color (24-bit) images.
- In particular, don't try to convert cartoons, line drawings,
- and other images that have only a few distinct colors. GIF
- works great on these, JPEG does not. If you want to convert
- a GIF to JPEG, you should experiment with ccccjjjjppppeeeegggg's ----qqqquuuuaaaalllliiiittttyyyy
- and ----ssssmmmmooooooootttthhhh options to get a satisfactory conversion.
- ----ssssmmmmooooooootttthhhh 11110000 or so is often helpful.
-
-
-
-
- Page 4 (printed 12/16/98)
-
-
-
-
-
-
- CCCCJJJJPPPPEEEEGGGG((((1111)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((22220000 MMMMaaaarrrrcccchhhh 1111999999998888)))) CCCCJJJJPPPPEEEEGGGG((((1111))))
-
-
-
- Avoid running an image through a series of JPEG
- compression/decompression cycles. Image quality loss will
- accumulate; after ten or so cycles the image may be
- noticeably worse than it was after one cycle. It's best to
- use a lossless format while manipulating an image, then
- convert to JPEG format when you are ready to file the image
- away.
-
- The ----ooooppppttttiiiimmmmiiiizzzzeeee option to ccccjjjjppppeeeegggg is worth using when you are
- making a "final" version for posting or archiving. It's
- also a win when you are using low quality settings to make
- very small JPEG files; the percentage improvement is often a
- lot more than it is on larger files. (At present, ----ooooppppttttiiiimmmmiiiizzzzeeee
- mode is always selected when generating progressive JPEG
- files.)
-
- EEEENNNNVVVVIIIIRRRROOOONNNNMMMMEEEENNNNTTTT
- JJJJPPPPEEEEGGGGMMMMEEEEMMMM
- If this environment variable is set, its value is the
- default memory limit. The value is specified as
- described for the ----mmmmaaaaxxxxmmmmeeeemmmmoooorrrryyyy switch. JJJJPPPPEEEEGGGGMMMMEEEEMMMM overrides
- the default value specified when the program was
- compiled, and itself is overridden by an explicit
- ----mmmmaaaaxxxxmmmmeeeemmmmoooorrrryyyy.
-
- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- ddddjjjjppppeeeegggg(1), jjjjppppeeeeggggttttrrrraaaannnn(1), rrrrddddjjjjppppggggccccoooommmm(1), wwwwrrrrjjjjppppggggccccoooommmm(1)
- ppppppppmmmm(5), ppppggggmmmm(5)
- Wallace, Gregory K. "The JPEG Still Picture Compression
- Standard", Communications of the ACM, April 1991 (vol. 34,
- no. 4), pp. 30-44.
-
- AAAAUUUUTTTTHHHHOOOORRRR
- Independent JPEG Group
-
- BBBBUUUUGGGGSSSS
- Arithmetic coding is not supported for legal reasons.
-
- GIF input files are no longer supported, to avoid the Unisys
- LZW patent. Use a Unisys-licensed program if you need to
- read a GIF file. (Conversion of GIF files to JPEG is
- usually a bad idea anyway.)
-
- Not all variants of BMP and Targa file formats are
- supported.
-
- The ----ttttaaaarrrrggggaaaa switch is not a bug, it's a feature. (It would
- be a bug if the Targa format designers had not been
- clueless.)
-
- Still not as fast as we'd like.
-
-
-
-
- Page 5 (printed 12/16/98)
-
-
-
-